This Week:
Back in Canada and rocking it. I have completed the first version of the MTSec combat engine. It supports fleet-to-fleet and fleet-to-planet combat. When you take over a planet, shouldn’t you gain control of it without having to colonise it? That’s a question I will be deciding soon, I think that it may be beneficial to let the winning fleet take over the planet!
Next Week:
So, I guess this is almost it with about a week left. I hope to clean up the code base pretty quickly and then dive back into more MTSec ruleset-based stuff. I would prefer to work more on the ruleset than cleaning up and documentation — but of course these components are greatly needed as well! Lee mentioned that I should have used battlexml for the combat, I definitely need to look into this more — unfortunately it will probably happen after the GSoC period. I have to say, I played a few rounds of MTSec and it is a lot more fun than minisec so far. I hope that after a good cleanup (and likely some bug fixes) we can get this thing commited to master!
Tags: GSoC, thousand parsec