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GSoC/TP Weekly Report (July 4-Aug 10)

This Week:

Back in Canada and rocking it.  I have completed the first version of the MTSec combat engine.  It supports fleet-to-fleet and fleet-to-planet combat.  When you take over a planet, shouldn’t you gain control of it without having to colonise it?  That’s a question I will be deciding soon, I think that it may be beneficial to let the winning fleet take over the planet!

Next Week:

So, I guess this is almost it with about a week left.  I hope to clean up the code base pretty quickly and then dive back into more MTSec ruleset-based stuff.  I would prefer to work more on the ruleset than cleaning up and documentation — but of course these components are greatly needed as well!  Lee mentioned that I should have used battlexml for the combat, I definitely need to look into this more — unfortunately it will probably happen after the GSoC period. I have to say, I played a few rounds of MTSec and it is a lot more fun than minisec so far.  I hope that after a good cleanup (and likely some bug fixes) we can get this thing commited to master!

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